Major Update! Combat Improvements and More


Here comes the next update based on player feedback. Since there are some major changes done, feel free to comment here if you have any feedback on the changes or find something you want to report.

Major Improvements

 Combat improvements:

  • Easier targeting of enemies nearby
  • Players can now directly target agro enemies with a button press
  • Auto-adjustment of the number of enemies per each encounter based player style
  • Improved auto-aiming while playing unlocked

    The “frustrating” all GP lost on shrine activation is no more:

  • So now you get to keep all your GP on shrine activation and go back to HUB to spend all that sweet gold you have gathered. Instead you will lose the remaining GP you have not spent when entering you next run.

    Easter eggs (work in progress):

  • We are working on adding easter egg artifacts into the dungeon, paying homage to the games that we love and have been influenced by. This is still a work in progress but you can find some signs of things happening if you search the dungeons carefully.

    Engine update:

  • We have moved Usurper: Soulbound to the latest version of Unreal Engine. This affects mostly behind the scenes stuff rather than gameplay but should improve performance on lower end machines, if not blame Epic Games

Minor Improvements

  • Increasing stay time for enemy drops so it takes longer for them to vanish
  • Explanation for red dots added to dungeon map guide

Update! New Game Plus

New Game Plus is here! After finishing the early access content players unlock and can continue playing the game in New Game Plus mode.

There are also some other minor improvements such as changing the animations for magic dagger while using a shield to faster ones and changing some enemy placements in the dungeon second floor.

Usurper: Soulbound will release on Early Access 2nd of November

We at Caspian Interactive proudly presents our upcoming roguelite action RPG Usurper: Soulbound will launch November 2nd in Early Access on Steam for Windows PC.

“Absorb my power and glory shall be yours.” – The Usurper King

Usurper: Soulbound
 is a challenging Souls-like game where players are trapped without a physical body in a horrifying dimension and must possess the bodies of their enemies and other heroes alike as they fight their way back. Use the power of the Usurper to fight your way through horrifyingly beautiful planes of existence and possess your enemies to undo what has been done.

“From even the greatest of horrors irony is seldom absent.” – H.P Lovecraft


  • Action RPG experience with tough but fair Souls-like combat
  • Enjoy the game in great company with local co-op!
  • Unique usurping ability to possess enemies and gain new abilities
  • Mix of hand-crafted and randomly generated environments

Why Early Access?
It all started in 2018 when a programmer and a 3D artist started communicating over Facebook about their common interest and love for the Souls-Like genre and how they would like to make their own game paying homage to the genre. Since then the idea has evolved to the roguelite action RPG Usurper: Soulbound. Our public demo has received a lot of positive feedback so far however as a team of two people working on Usurper, we have our shortcomings and we believe getting the players involved during the development process sooner rather than later and developing the game through feedback is the best way of making sure we can give them the best experience possible.


Wizard Bros – New Environment Update Patch

Introducing a new environment with new traps to the game. The new environment has two levels at the moment. More levels will be added to the new environment in the coming updates.

There are also a bunch of minor changes and bug fixes:

New Features
– Updated player select menu
– Player fire won’t block projectiles anymore

Fixed – Player getting stuck in the floor on respawn
Fixed – Key getting destroyed when hit by projectile

Wizard Bros – Update is now live!

A new update is now live on our couch-party game Wizard Bros.
Experience new features like “Air kicking” and “Double Jump”!

Victory dance! Heeeeey Macarena!

Patch Notes from Update


  • Reduce ragdoll get up time from 0.5 sec to 0.1 sec
  • Added retry button to the pause menu
  • Modified level 1 (removed the barrier or the right)
  • Modified level 1 (added a third shrine)

Bug fixes

  • Fixed – Issue with crown staying in player after level reset or going to new level.
  • Fixed – issue where player could not use controller in tutorial if they had played with keyboard in main game
  • Fixed – issue where players 3 and 4 keys not reset on level end

About Wizard Bros

Wizard Bros is a fun couch party brawler with ragdoll physics where you battle it out the against evil snowmen as well your own ragdoll Wizard Bros.

  • Up to 4 players Couch Party Fun With Family And Friends
  • Play with friends online with steam remote play (fast internet connection needed)
  • Physics-Based Ragdoll System
  • Old School Level Design With Beautiful Modern Graphics

We welcome Kim to the Team!

Kim Haug 
Internship Marketing/Community Manager

Look for the bare necessities
The simple bare necessities
Forget about your worries and your strife
I mean the bare necessities
That’s why a bear can rest at ease
With just the bare necessities of life” – Jungle Book

Your origin and journey as to how you ended up where you are at and working with usurper
It all began with Pac Man on the Atari 5800 and Croc on PlayStation, since then I loved video games and could only dream of working with video games. As the years went by and “adult life” began, I joined a video game magazine as a video game reviewer, after a few years within that magazine I started up my very own video game magazine as a hobby business next to my daily life job. Not only could I work with the games I love, but I also got to create a huge network “behind closed doors” and also build up my personal experience within a lot of different fields that’s relatable to the industry. And because of that, I managed to get an internship here with Caspian Interactive working and learning a lot from the incredible Community Manager Anna who has a lot of experience from the industry. 

Working with the Caspian Interactive team with Usurper might be a clichê, but this is a dream coming true for me.

Tell us about your world view in short
Be yourself and kind, and good things might happen to you.
Never give up, even though things might look hard.

Favorite games
Well, I could provide a HUGE list on this question, so I can try to shorten it up to four titles/series. Call of Duty series (Yes I know, shocker!), Assassin’s Creed series, Pokêmon series, Crash Bandicoot (OG), and dammit, okay, let’s add some more to the list. Uncharted series, The Last of Us, Red Dead Redemption 1 & 2, Grand Theft Auto 3 and San Andreas, Croc, Rayman, okay let’s stop there, and say if you are interested in discussion or just talk about games, I’m all up for it ! 

What do you want to achieve as a game developer/artist
To be resourceful and useful.

What are your inspirations as a gamer
I love collecting figurines and collectibles from the games I play. I can’t help it, it’s expensive and I can’t afford everything. But one day I say to you, one day I should be able to afford one figurine from the Sideshow Collection.

Favorite platform
PlayStation (1-4, not decided what I think about PS5 yet), Gameboy Color and Gameboy Advanced, PC.

Any other information you’d like to share
You don’t always have to have years of education and knowledge to be able to get a chance to work with videogames. You just have to take a risk, work your ass off, sometimes you might feel you never get anything in return, but believe me, just hang in there, remember the three “T’s”

Heroes in your life
I really don’t have personal heroes in my life, I do have people that I’m looking up to, such as Nolan North and Troy Baker. But to be a little cocky, I actually think that I’m the hero in my life, and that is because of what I have been able to achieve so far!