Patch 220.127.116.11 Here comes the next patch which includes a bunch of new features such as a new Dungeon Mini Boss and a special Easter Egg to prepare for the upcoming holidays. See below for more info. Improvments New Dungeon Mini Boss: An even bigger dude to replace the previous big dude as the second floorContinue reading “Usurper: Soulbound Update”
Early Access Release So “Usurper: Soulbound” was finally released on Steam Early Access. In this video, I will talk about how we experienced the release process and try to be as open as I can about what went down and how I felt during the process.
Patch 18.104.22.168 Here comes the next update based on player feedback. Since there are some major changes done, feel free to comment here if you have any feedback on the changes or find something you want to report. Major Improvements Combat improvements: Easier targeting of enemies nearby Players can now directly target agro enemies withContinue reading “Major Update! Combat Improvements and More”
New Game Plus is here! After finishing the early access content players unlock and can continue playing the game in New Game Plus mode. There are also some other minor improvements such as changing the animations for magic dagger while using a shield to faster ones and changing some enemy placements in the dungeon secondContinue reading “Update! New Game Plus”
Poise and stagger resistance Here comes another Usurper: Soulbound devlog video where I take you through the process of how I setup a Poise system for the game and created a new player type based on it.
Creating a Mage Class This is the first devlog for “Usurper: Soulbound” (se bear with me) where I take you through the process of creating the first mage enemy and player classes for the game.